Files
OmniRoute/src/lib/acp/manager.ts
diegosouzapw ac89069671 feat: playground, CLI fingerprints, ACP support (#234, #223, #235)
- Add model playground page to dashboard (provider/model/endpoint selectors, Monaco editor, streaming, abort)
- Add CLI fingerprint matching (per-provider header/body ordering to match native CLI binaries)
- Add ACP module (CLI agent discovery, process spawner, session manager, API endpoint)
- Add playground to sidebar debug section with i18n support
- Close #192 and #200 as stale (v1.8.1, no repro info)
2026-03-07 10:24:43 -03:00

198 lines
5.2 KiB
TypeScript

/**
* ACP (Agent Client Protocol) — Process Spawner & Manager
*
* Spawns CLI agents as child processes and manages their lifecycle.
* Communication happens via stdin/stdout (JSON-RPC style) or piped HTTP.
*
* This module provides a "CLI-as-backend" transport: instead of intercepting
* HTTP API calls, OmniRoute spawns the CLI directly and feeds prompts through
* its native interface.
*/
import { spawn, ChildProcess } from "child_process";
import { EventEmitter } from "events";
export interface AcpSession {
/** Unique session ID */
id: string;
/** Agent ID (e.g., "codex", "claude") */
agentId: string;
/** Child process handle */
process: ChildProcess;
/** Whether the process is alive */
alive: boolean;
/** Accumulated stdout buffer */
stdoutBuffer: string;
/** Accumulated stderr buffer */
stderrBuffer: string;
/** Created timestamp */
createdAt: Date;
}
/**
* ACP Session Manager
*
* Manages the lifecycle of CLI agent processes.
* Each session represents one running CLI agent instance.
*/
export class AcpManager extends EventEmitter {
private sessions: Map<string, AcpSession> = new Map();
/**
* Spawn a new CLI agent process.
*/
spawn(
agentId: string,
binary: string,
args: string[] = [],
env: Record<string, string> = {}
): AcpSession {
const sessionId = `acp-${agentId}-${Date.now()}-${Math.random().toString(36).slice(2, 8)}`;
const child = spawn(binary, args, {
stdio: ["pipe", "pipe", "pipe"],
env: { ...process.env, ...env },
shell: false,
});
const session: AcpSession = {
id: sessionId,
agentId,
process: child,
alive: true,
stdoutBuffer: "",
stderrBuffer: "",
createdAt: new Date(),
};
child.stdout?.on("data", (chunk: Buffer) => {
session.stdoutBuffer += chunk.toString();
this.emit("stdout", { sessionId, data: chunk.toString() });
});
child.stderr?.on("data", (chunk: Buffer) => {
session.stderrBuffer += chunk.toString();
this.emit("stderr", { sessionId, data: chunk.toString() });
});
child.on("exit", (code, signal) => {
session.alive = false;
this.emit("exit", { sessionId, code, signal });
});
child.on("error", (err) => {
session.alive = false;
this.emit("error", { sessionId, error: err });
});
this.sessions.set(sessionId, session);
return session;
}
/**
* Send input to a running session's stdin.
*/
sendInput(sessionId: string, input: string): boolean {
const session = this.sessions.get(sessionId);
if (!session?.alive || !session.process.stdin?.writable) return false;
session.process.stdin.write(input);
return true;
}
/**
* Send a prompt to a CLI agent and collect the response.
* This is a higher-level method that handles the send/receive cycle.
*/
async sendPrompt(sessionId: string, prompt: string, timeoutMs: number = 120000): Promise<string> {
const session = this.sessions.get(sessionId);
if (!session?.alive) throw new Error(`Session ${sessionId} is not alive`);
// Clear buffer before sending
session.stdoutBuffer = "";
// Send prompt
this.sendInput(sessionId, prompt + "\n");
// Wait for response (collect until process goes idle or timeout)
return new Promise((resolve, reject) => {
const timer = setTimeout(() => {
reject(new Error(`ACP timeout after ${timeoutMs}ms`));
}, timeoutMs);
let idleTimer: ReturnType<typeof setTimeout>;
const onData = ({ sessionId: sid }: { sessionId: string }) => {
if (sid !== sessionId) return;
// Reset idle timer on new data
clearTimeout(idleTimer);
idleTimer = setTimeout(() => {
clearTimeout(timer);
this.removeListener("stdout", onData);
this.removeListener("exit", onExit);
resolve(session.stdoutBuffer);
}, 2000); // 2s idle = response complete
};
const onExit = ({ sessionId: sid }: { sessionId: string }) => {
if (sid !== sessionId) return;
clearTimeout(timer);
clearTimeout(idleTimer);
this.removeListener("stdout", onData);
this.removeListener("exit", onExit);
resolve(session.stdoutBuffer);
};
this.on("stdout", onData);
this.on("exit", onExit);
});
}
/**
* Kill a session and clean up.
*/
kill(sessionId: string): boolean {
const session = this.sessions.get(sessionId);
if (!session) return false;
if (session.alive) {
session.process.kill("SIGTERM");
// Force kill after 5s
setTimeout(() => {
if (session.alive) {
session.process.kill("SIGKILL");
}
}, 5000);
}
this.sessions.delete(sessionId);
return true;
}
/**
* Get all active sessions.
*/
getActiveSessions(): AcpSession[] {
return Array.from(this.sessions.values()).filter((s) => s.alive);
}
/**
* Get a specific session.
*/
getSession(sessionId: string): AcpSession | undefined {
return this.sessions.get(sessionId);
}
/**
* Kill all sessions.
*/
killAll(): void {
for (const [id] of this.sessions) {
this.kill(id);
}
}
}
// Singleton manager instance
export const acpManager = new AcpManager();