Files
v2rayN/.github/workflows/upload-sign.yml
JieXu f1b88ccf2a Add GPG key file (#9608)
* Add files via upload

* Update build-all.yml

* Update build-linux.yml

* Update build-osx.yml

* Update build-windows-desktop.yml

* Update build-windows-x86.yml

* Update build-windows.yml

* Update package-zip.yml

* Update build-linux.yml

* Update build-osx.yml

* Update build-windows-x86.yml

* Update package-zip.yml

* Update upload-sign.yml

* Update pub-key.yml

* Update README.md

---------

Co-authored-by: 2dust <31833384+2dust@users.noreply.github.com>
2026-06-22 09:48:06 +08:00

77 lines
1.9 KiB
YAML

name: sign and upload release files
on:
workflow_call:
inputs:
release_tag:
required: true
type: string
artifact_name:
required: true
type: string
file_pattern:
required: false
type: string
default: '**/*'
content_type:
required: false
type: string
default: application/octet-stream
secrets:
GPG_PRIVATE_KEY:
required: true
permissions:
contents: write
actions: read
jobs:
upload:
runs-on: ubuntu-26.04
steps:
- name: Download release artifact
uses: actions/download-artifact@v8
with:
name: ${{ inputs.artifact_name }}
path: dist
- name: Import GPG private key
shell: bash
env:
GPG_PRIVATE_KEY: ${{ secrets.GPG_PRIVATE_KEY }}
run: |
set -euo pipefail
install -m 700 -d ~/.gnupg
printf '%s' "$GPG_PRIVATE_KEY" | gpg --batch --import
- name: Sign release files
shell: bash
run: |
set -euo pipefail
cd dist
shopt -s globstar nullglob
files=( ${{ inputs.file_pattern }} )
(( ${#files[@]} )) || { echo "No files matched: ${{ inputs.file_pattern }}"; exit 1; }
for f in "${files[@]}"; do
[[ -f "$f" ]] || continue
gpg --batch --yes --armor --detach-sign --output "$f.sig" "$f"
done
- name: Upload release files
uses: svenstaro/upload-release-action@v2
with:
file: dist/${{ inputs.file_pattern }}
tag: ${{ inputs.release_tag }}
file_glob: true
prerelease: true
overwrite: true
- name: Upload release signatures
uses: svenstaro/upload-release-action@v2
with:
file: dist/${{ inputs.file_pattern }}.sig
tag: ${{ inputs.release_tag }}
file_glob: true
prerelease: true
overwrite: true