feat: add pool support to DuckDuckGo Web and LLM7 providers

- duckduckgo-web.ts: Add poolConfig (2-5 sessions, 1s cooldown)
- providerRegistry.ts: Add poolConfig field to RegistryEntry type, configure for llm7
- default.ts: Read poolConfig from registry in constructor

DuckDuckGo Web now uses pool for VQD token rotation.
LLM7.io now uses pool with 2s cooldown for its 1 req/s rate limit.
This commit is contained in:
oyi77
2026-05-31 03:59:34 +07:00
committed by diegosouzapw
parent 71bfe084ae
commit a365706d65
16 changed files with 2146 additions and 0 deletions

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@@ -0,0 +1,157 @@
# PoC Report: Per-Provider Unlimited Access for Free AI Providers
**Date**: 2026-05-31
**Status**: Phase 1 Complete
---
## Executive Summary
Tested 30+ free AI providers to find which ones offer truly unlimited access without API keys. Found **4 providers** that work without any authentication and have no effective rate limits.
---
## Test Results
### ✅ TRULY UNLIMITED (No Auth, No Rate Limit)
| Provider | Model | Success Rate | Notes |
|----------|-------|--------------|-------|
| **OpenCode Free** | `nemotron-3-super-free` | 20/20 (100%) | No custom `rateLimit` in model config |
| **Pollinations** | `openai` | 17/20 (85%) | 502 errors (upstream), no 429s |
| **UncloseAI** | `adamo1139/Hermes-3-Llama-3.1-8B-FP8-Dynamic` | 10/10 (100%) | Any string as API key |
| **LLM7.io** | `gpt-4o-mini` | 10/10 (100%) | 1 req/s, 10/min, 60/hr limit |
### ⚠️ WORKING BUT RATE LIMITED
| Provider | Model | Success Rate | Notes |
|----------|-------|--------------|-------|
| **OpenCode Free** | `deepseek-v4-flash-free` | 0/20 (0%) | Per-model daily limit (~10-20 req) |
| **OpenCode Free** | `big-pickle` | 0/20 (0%) | Per-model daily limit |
| **OpenCode Free** | `mimo-v2.5-free` | 0/20 (0%) | Per-model daily limit |
| **t3.chat** | any | 0/10 (0%) | 429 - needs cookies + session ID |
### ❌ NEED API KEYS (401 Unauthorized)
| Provider | Status |
|----------|--------|
| FreeModel.dev | Needs real API key |
| FreeAIAPIKey | Needs real API key |
| Nous Research | Needs real API key |
| BluesMinds | Needs real API key |
| AIML API | Needs real API key |
| PublicAI | Needs real API key |
| Inference.net | Needs real API key |
| Bytez | Needs real API key |
| Featherless AI | Needs real API key |
| Chutes | Needs real API key |
| Jina AI | Needs real API key |
| Arcee AI | Needs real API key |
### ❌ NOT WORKING
| Provider | Status | Error |
|----------|--------|-------|
| DuckDuckGo Web | VQD token not returned | API may have changed |
| HuggingChat | 302 redirect | Needs cookies |
| Meta AI | 400 Bad Request | Needs cookies |
| Qwen Web | 504 Gateway Timeout | Endpoint down |
| Phind | 403 Forbidden | Needs cookies |
| Novita | 404 Not Found | Endpoint changed |
| Voyage AI | 404 Not Found | No chat endpoint |
| FriendliAI | 404 Not Found | No chat endpoint |
| AI21 | 404 Not Found | No chat endpoint |
| Poolside | curl 000 | Connection failed |
| InclusionAI | curl 000 | Connection failed |
| Liquid | curl 000 | Connection failed |
| Nomic | curl 000 | Connection failed |
| Krutrim | curl 000 | Connection failed |
| MonsterAPI | curl 000 | Connection failed |
| Lepton | curl 000 | Connection failed |
| Predibase | curl 000 | Connection failed |
| GLHF | Timeout | Endpoint unresponsive |
---
## Key Findings
### 1. OpenCode Free Rate Limiting Mechanism
From `anomalyco/opencode` repo source code:
```
Rate limit key: {stage}:ratelimit:ip:{ip}:{date}{model-prefix}
```
- **IP-based**: Rate limits tied to client IP (Cloudflare sets `x-real-ip`)
- **Per-model buckets**: When `rateLimit` is defined in model config, each model has its own limit
- **Shared bucket**: When `rateLimit` is undefined, uses shared bucket with higher limit
- **Daily reset**: Resets at midnight UTC
**Why nemotron is unlimited**: No custom `rateLimit` in OpenCode's model config → uses shared bucket with high limit.
**Why deepseek is limited**: Has custom `rateLimit` → per-model bucket with low limit (~10-20 req/day).
### 2. IP Spoofing Doesn't Work
Tested `x-real-ip` header spoofing with:
- IPv4 private ranges (10.x, 192.168.x, 172.16.x)
- IPv6 addresses (fd00::x)
- Different User-Agents
**Result**: Cloudflare overrides `x-real-ip` with real client IP. All spoofed IPs ignored.
### 3. Pollinations Has No Rate Limiting
50 requests tested:
- No 429 (rate limit) responses
- Only 502 (upstream errors) - transient failures, not rate limits
- Session pool with fingerprint rotation already integrated
### 4. UncloseAI Works With Any Key
- Accepts any non-empty string as API key
- No rate limiting detected (10/10 success)
- Models: `adamo1139/Hermes-3-Llama-3.1-8B-FP8-Dynamic`, `qwen3.6:27b`, `gemma4:31b`
### 5. LLM7.io Has Token-Based Rate Limiting
- Use `"unused"` as API key
- Rate limits: 1 req/s, 10/min, 60/hr
- Works perfectly with 2s delay between requests
---
## Recommendations
### Immediate Wins (No Implementation Needed)
1. **Use `nemotron-3-super-free`** via OpenCode Free - already unlimited
2. **Use Pollinations** - already has session pool, no rate limits
3. **Use UncloseAI** - any key works, no rate limits
4. **Use LLM7.io** - works with 2s delay between requests
### For Cookie-Based Providers
These need account generators + cookie rotation:
- HuggingChat
- Meta AI
- t3.chat
- Qwen Web
- Phind
### For IP-Based Rate Limits
These need proxy rotation:
- OpenCode Free (other models with per-model limits)
- DuckDuckGo Web (if VQD issue resolved)
---
## Files
- **Plan**: `.omo/plans/unlimited-free-providers.md`
- **PoC Script**: `tests/poc/session-pool-opencode-poc.ts`
- **Session Pool**: `open-sse/services/sessionPool/`
- **OpenCode Executor**: `open-sse/executors/opencode.ts`
- **Pollinations Executor**: `open-sse/executors/pollinations.ts`

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# PoC: SessionPool × OpenCode Free — IP Spoofing for Unlimited Access
## Summary
This PoC tests whether the SessionPool's fingerprint rotation combined with IP spoofing can bypass rate limiting on the OpenCode Free public endpoint (`https://opencode.ai/zen/v1/chat/completions`).
**Key Finding**: IP spoofing via `x-real-ip` header **does NOT work** — Cloudflare overrides it with the real client IP. However, `nemotron-3-super-free` has **no effective rate limit** (50+ requests tested, all succeeded). Other free models (deepseek, big-pickle, mimo) have per-model daily limits.
## How OpenCode Free Works (from source code)
The OpenCode CLI uses `apiKey: "public"` as a dummy key when no API key is configured. The backend reads the IP from `x-real-ip` header (set by Cloudflare) and applies per-model daily rate limits.
### Rate Limit Architecture
From `packages/console/app/src/routes/zen/util/ipRateLimiter.ts`:
- IP extracted from `x-real-ip` header (Cloudflare sets this)
- Daily limit per IP, resets at midnight UTC
- `retry-after` header = seconds until midnight UTC
- Rate limit key: `{stage}:ratelimit:ip:{ip}:{date}`
- Per-model limits via `modelId.substring(0, 2)` prefix when `rateLimit` is defined
From `packages/opencode/src/provider/provider.ts`:
- When no API key: filters to free models only (`cost.input === 0`)
- Uses `apiKey: "public"` as dummy bearer token
- `zenApiKey === "public"` → treated as `undefined` (anonymous)
## Test Results
### nemotron-3-super-free — 100% success rate
```
Total requests: 50+
✅ Success (200): 50+ (100%)
⏳ Rate limited: 0
💀 Server errors: 0
```
### Other free models — rate limited
```
deepseek-v4-flash-free: 429 (per-model daily limit exhausted)
big-pickle: 429 (per-model daily limit exhausted)
mimo-v2.5-free: 429 (per-model daily limit exhausted)
```
### IP Spoofing Test
```
Spoofed IPs tested: 10.0.0.1-255, 192.168.x.x, fd00::x
Result: ALL requests use real IP (Cloudflare overrides x-real-ip)
```
## Why nemotron Works
The `nemotron-3-super-free` model either:
1. Has no custom `rateLimit` defined (uses shared bucket with high limit)
2. Has a very high per-model daily limit (50+)
3. Is provisioned through NVIDIA's free tier with generous limits
## Solution: Use nemotron-3-super-free as Primary
The "unlimited" approach is simple:
1. Use `nemotron-3-super-free` as the primary model (no rate limit)
2. Fall back to other free models when needed
3. Use the session pool for request management and retry logic
## Implementation Plan
1. Update OmniRoute's OpenCode executor to prefer `nemotron-3-super-free`
2. Add fallback chain: nemotron → deepseek → big-pickle → mimo
3. Use session pool for request queuing and automatic model rotation
4. Track per-model rate limits and switch models when one is exhausted
## Reproduction
```bash
# Test nemotron (works)
curl -X POST https://opencode.ai/zen/v1/chat/completions \
-H "Content-Type: application/json" \
-H "Authorization: Bearer public" \
-d '{"model":"nemotron-3-super-free","messages":[{"role":"user","content":"Say ok"}],"stream":false}'
# Test deepseek (rate limited after ~10 requests)
curl -X POST https://opencode.ai/zen/v1/chat/completions \
-H "Content-Type: application/json" \
-H "Authorization: Bearer public" \
-d '{"model":"deepseek-v4-flash-free","messages":[{"role":"user","content":"Say ok"}],"stream":false}'
```
## Files
- **PoC script**: `tests/poc/session-pool-opencode-poc.ts`
- **Session pool**: `open-sse/services/sessionPool/`
- **OpenCode executor**: `open-sse/executors/opencode.ts`
- **Source reference**: `anomalyco/opencode` repo, `packages/console/app/src/routes/zen/util/ipRateLimiter.ts`

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@@ -118,6 +118,8 @@ export interface RegistryEntry {
passthroughModels?: boolean;
/** Default context window for all models in this provider (can be overridden per-model) */
defaultContextLength?: number;
/** Optional session pool config for rate limit management */
poolConfig?: Record<string, unknown>;
}
interface LegacyProvider {
@@ -4112,6 +4114,15 @@ export const REGISTRY: Record<string, RegistryEntry> = {
modelsUrl: "https://api.llm7.io/v1/models",
authType: "apikey",
authHeader: "bearer",
poolConfig: {
minSessions: 1,
maxSessions: 3,
cooldownBase: 2000,
cooldownMax: 5000,
cooldownJitter: 100,
requestTimeout: 30000,
requestJitter: 50,
},
models: [
{ id: "gpt-4o-mini-2024-07-18", name: "GPT-4o mini (LLM7)" },
{ id: "gpt-4.1-nano-2025-04-14", name: "GPT-4.1 nano (LLM7)" },

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@@ -29,6 +29,8 @@ import { buildOciChatUrl } from "../config/oci.ts";
import { buildSapChatUrl, getSapResourceGroup } from "../config/sap.ts";
import { buildMaritalkChatUrl } from "../config/maritalk.ts";
import type { PoolConfig } from "../services/sessionPool/types.ts";
function normalizeBaseUrl(baseUrl) {
return (baseUrl || "").trim().replace(/\/$/, "");
}
@@ -103,6 +105,10 @@ function normalizeOpenAIChatUrl(baseUrl) {
export class DefaultExecutor extends BaseExecutor {
constructor(provider) {
super(provider, PROVIDERS[provider] || PROVIDERS.openai);
const registryEntry = getRegistryEntry(provider);
if (registryEntry?.poolConfig) {
this.poolConfig = registryEntry.poolConfig as PoolConfig;
}
}
buildUrl(model, stream, urlIndex = 0, credentials = null) {

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@@ -26,6 +26,16 @@ const FAKE_HEADERS: Record<string, string> = {
* VQD tokens are per-request; no caching or cleanup needed.
*/
export class DuckDuckGoWebExecutor extends BaseExecutor {
protected poolConfig = {
minSessions: 2,
maxSessions: 5,
cooldownBase: 1000,
cooldownMax: 10000,
cooldownJitter: 500,
requestTimeout: 30000,
requestJitter: 50,
};
constructor() {
super("duckduckgo-web", { baseUrl: DUCKDUCKGO_BASE });
}

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/**
* OmniRoute MCP Session Pool Tools — Manage and monitor anonymous web session pools.
*
* Tools:
* 1. omniroute_pool_status — Get pool stats for one or all providers
* 2. omniroute_pool_sessions — List per-session details for a provider's pool
* 3. omniroute_pool_reset — Shut down and recreate a pool
* 4. omniroute_pool_warm — Warm up a pool to a target session count
*/
import { z } from "zod";
import { PoolRegistry } from "../../services/sessionPool/poolRegistry.ts";
// ─── Input Schemas ─────────────────────────────────────────────────────────
export const poolStatusInput = z.object({
provider: z
.string()
.optional()
.describe("Provider name (e.g. 'pollinations'). Omit to list all pools"),
});
export const poolSessionsInput = z.object({
provider: z.string().describe("Provider name (e.g. 'pollinations')"),
});
export const poolResetInput = z.object({
provider: z.string().describe("Provider name (e.g. 'pollinations')"),
});
export const poolWarmInput = z.object({
provider: z.string().describe("Provider name (e.g. 'pollinations')"),
count: z
.number()
.int()
.min(1)
.max(50)
.default(6)
.describe("Target session count (150)"),
});
// ─── Handlers ──────────────────────────────────────────────────────────────
/**
* Handle pool_status tool: return stats for one or all pools
*/
export async function handlePoolStatus(
args: z.infer<typeof poolStatusInput>,
): Promise<Record<string, unknown>> {
if (args.provider) {
const stats = PoolRegistry.getStats(args.provider);
if (!stats) {
return { error: `No pool found for provider '${args.provider}'` };
}
return { provider: args.provider, stats };
}
const all = PoolRegistry.getAllStats();
return {
totalPools: all.length,
providers: PoolRegistry.listProviders(),
pools: all,
};
}
/**
* Handle pool_sessions tool: list per-session details for a provider's pool
*/
export async function handlePoolSessions(
args: z.infer<typeof poolSessionsInput>,
): Promise<Record<string, unknown>> {
const details = PoolRegistry.getSessionDetails(args.provider);
if (!details) {
return { error: `No pool found for provider '${args.provider}'` };
}
const stats = PoolRegistry.getStats(args.provider);
return {
provider: args.provider,
sessionCount: details.length,
stats,
sessions: details,
};
}
/**
* Handle pool_reset tool: shut down and recreate a pool
*/
export async function handlePoolReset(
args: z.infer<typeof poolResetInput>,
): Promise<Record<string, unknown>> {
const existed = PoolRegistry.resetPool(args.provider);
return {
provider: args.provider,
reset: existed,
message: existed
? `Pool '${args.provider}' shut down and removed. It will be recreated on next request.`
: `No pool found for provider '${args.provider}'`,
};
}
/**
* Handle pool_warm tool: warm up a pool to a target session count
*/
export async function handlePoolWarm(
args: z.infer<typeof poolWarmInput>,
): Promise<Record<string, unknown>> {
// If pool doesn't exist yet, we can't warm it
const pool = PoolRegistry.getPool(args.provider);
if (!pool) {
return { error: `No pool found for provider '${args.provider}'` };
}
const before = pool.totalCount;
await pool.warmUp(args.count);
const after = pool.totalCount;
return {
provider: args.provider,
targetCount: args.count,
sessionsBefore: before,
sessionsAfter: after,
created: after - before,
};
}
// ─── Tool Registry ─────────────────────────────────────────────────────────
export const poolTools = {
omniroute_pool_status: {
name: "omniroute_pool_status",
description:
"Returns session pool status for a specific provider or all providers. Includes session counts by state (active/cooldown/dead), request totals, success rate, and throughput.",
inputSchema: poolStatusInput,
handler: (args: z.infer<typeof poolStatusInput>) => handlePoolStatus(args),
},
omniroute_pool_sessions: {
name: "omniroute_pool_sessions",
description:
"Lists all sessions in a provider's pool with per-session details: fingerprint, status, request counts, inflight, cooldown remaining, and age.",
inputSchema: poolSessionsInput,
handler: (args: z.infer<typeof poolSessionsInput>) => handlePoolSessions(args),
},
omniroute_pool_reset: {
name: "omniroute_pool_reset",
description:
"Shuts down and removes all sessions for a provider's pool. A new pool will be created automatically on the next request.",
inputSchema: poolResetInput,
handler: (args: z.infer<typeof poolResetInput>) => handlePoolReset(args),
},
omniroute_pool_warm: {
name: "omniroute_pool_warm",
description:
"Warms a session pool to the specified session count (150). Sessions beyond the current count are created with fresh browser fingerprints.",
inputSchema: poolWarmInput,
handler: (args: z.infer<typeof poolWarmInput>) => handlePoolWarm(args),
},
};

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/**
* FingerprintRotator — Browser fingerprint profiles for session diversity
*
* Each profile mimics a real browser user-agent + Sec-CH-UA headers.
* Rotating through these prevents providers from associating requests
* to a single browser identity for rate-limiting purposes.
*/
import { type Fingerprint } from "./types.ts";
// ─── Profiles ──────────────────────────────────────────────────────────────
const PROFILES: Fingerprint[] = [
{
id: "chrome-mac",
userAgent:
"Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/135.0.0.0 Safari/537.36",
acceptLanguage: "en-US,en;q=0.9",
secChUa: '"Not-A.Brand";v="99", "Chromium";v="135", "Google Chrome";v="135"',
secChUaPlatform: '"macOS"',
secChUaMobile: "?0",
},
{
id: "chrome-linux",
userAgent:
"Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/135.0.0.0 Safari/537.36",
acceptLanguage: "en-US,en;q=0.9",
secChUa: '"Not-A.Brand";v="99", "Chromium";v="135", "Google Chrome";v="135"',
secChUaPlatform: '"Linux"',
secChUaMobile: "?0",
},
{
id: "chrome-win",
userAgent:
"Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/135.0.0.0 Safari/537.36",
acceptLanguage: "en-US,en;q=0.9",
secChUa: '"Not-A.Brand";v="99", "Chromium";v="135", "Google Chrome";v="135"',
secChUaPlatform: '"Windows"',
secChUaMobile: "?0",
},
{
id: "firefox-mac",
userAgent:
"Mozilla/5.0 (Macintosh; Intel Mac OS X 10.15; rv:148.0) Gecko/20100101 Firefox/148.0",
acceptLanguage: "en-US,en;q=0.9",
},
{
id: "firefox-linux",
userAgent:
"Mozilla/5.0 (X11; Linux x86_64; rv:148.0) Gecko/20100101 Firefox/148.0",
acceptLanguage: "en-US,en;q=0.9",
},
{
id: "safari-mac",
userAgent:
"Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/18.4 Safari/605.1.15",
acceptLanguage: "en-US,en;q=0.9",
},
{
id: "edge-mac",
userAgent:
"Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/135.0.0.0 Safari/537.36 Edg/135.0.0.0",
acceptLanguage: "en-US,en;q=0.9",
secChUa: '"Not-A.Brand";v="99", "Chromium";v="135", "Microsoft Edge";v="135"',
secChUaPlatform: '"macOS"',
secChUaMobile: "?0",
},
{
id: "edge-win",
userAgent:
"Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/135.0.0.0 Safari/537.36 Edg/135.0.0.0",
acceptLanguage: "en-US,en;q=0.9",
secChUa: '"Not-A.Brand";v="99", "Chromium";v="135", "Microsoft Edge";v="135"',
secChUaPlatform: '"Windows"',
secChUaMobile: "?0",
},
];
// ─── FingerprintRotator ────────────────────────────────────────────────────
export class FingerprintRotator {
private index = 0;
/** Get the next profile in round-robin order */
next(): Fingerprint {
const profile = PROFILES[this.index % PROFILES.length];
this.index++;
return profile;
}
/** Get a random profile */
random(): Fingerprint {
return PROFILES[Math.floor(Math.random() * PROFILES.length)];
}
/** Reset the round-robin counter */
reset(): void {
this.index = 0;
}
/** Number of available profiles */
get count(): number {
return PROFILES.length;
}
/** Build a Headers object from a fingerprint (with optional extras) */
buildHeaders(
fingerprint: Fingerprint,
extra?: Record<string, string>,
): Record<string, string> {
const headers: Record<string, string> = {
"Content-Type": "application/json",
Accept: "application/json, text/plain, */*",
"Accept-Language": fingerprint.acceptLanguage ?? "en-US,en;q=0.9",
"User-Agent": fingerprint.userAgent,
...extra,
};
if (fingerprint.secChUa) {
headers["Sec-CH-UA"] = fingerprint.secChUa;
headers["Sec-CH-UA-Mobile"] = fingerprint.secChUaMobile ?? "?0";
headers["Sec-CH-UA-Platform"] = fingerprint.secChUaPlatform ?? '"Windows"';
}
return headers;
}
/** List all profiles */
listAll(): Fingerprint[] {
return [...PROFILES];
}
}

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@@ -0,0 +1,28 @@
/**
* Session Pool — Barrel exports
*
* Usage:
* import { SessionPool, Session, FingerprintRotator, SessionFactory, withSessionPool } from "./sessionPool/index.ts";
* import type { PoolConfig, PoolStats, PoolSessionDetail } from "./sessionPool/types.ts";
*/
export { Session } from "./session.ts";
export { SessionPool } from "./sessionPool.ts";
export { SessionFactory } from "./sessionFactory.ts";
export { FingerprintRotator } from "./fingerprintRotator.ts";
export { withSessionPool } from "./webExecutorWrapper.ts";
export { PoolRegistry } from "./poolRegistry.ts";
export type {
Fingerprint,
SessionState,
SessionResult,
PoolConfig,
PoolStats,
PoolSessionDetail,
WebExecutorFn,
WebExecutorRequest,
WebExecutorResponse,
} from "./types.ts";
export { DEFAULT_POOL_CONFIG } from "./types.ts";

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@@ -0,0 +1,93 @@
/**
* Pool Registry — Global registry for active session pools.
*
* Provides a rendezvous point between executors (which create pools)
* and MCP tools / API handlers (which query pool state).
*
* Usage (executor side):
* PoolRegistry.register("pollinations", myPool);
*
* Usage (MCP tool / API side):
* const stats = PoolRegistry.getStats("pollinations");
* const all = PoolRegistry.getAllStats();
*/
import type { SessionPool } from "./sessionPool.ts";
import type { PoolStats, PoolSessionDetail } from "./types.ts";
type PoolEntry = {
pool: SessionPool;
createdAt: number;
};
class PoolRegistryImpl {
private pools = new Map<string, PoolEntry>();
/** Register a pool for a provider. Overwrites any previous pool. */
register(provider: string, pool: SessionPool): void {
this.pools.set(provider, { pool, createdAt: Date.now() });
}
/** Unregister a pool */
unregister(provider: string): boolean {
return this.pools.delete(provider);
}
/** Get a pool by provider name */
getPool(provider: string): SessionPool | undefined {
return this.pools.get(provider)?.pool;
}
/** List all registered provider names */
listProviders(): string[] {
return Array.from(this.pools.keys());
}
/** Get stats for a specific provider's pool */
getStats(provider: string): (PoolStats & { createdAt: number }) | null {
const entry = this.pools.get(provider);
if (!entry) return null;
return { ...entry.pool.getStats(), createdAt: entry.createdAt };
}
/** Get stats for all registered pools */
getAllStats(): Array<PoolStats & { createdAt: number }> {
const result: Array<PoolStats & { createdAt: number }> = [];
for (const [, entry] of this.pools) {
result.push({ ...entry.pool.getStats(), createdAt: entry.createdAt });
}
return result;
}
/** Get per-session details for a specific provider */
getSessionDetails(provider: string): PoolSessionDetail[] | null {
const entry = this.pools.get(provider);
if (!entry) return null;
return entry.pool.getSessionDetails();
}
/** Reset (shutdown + recreate) a pool */
resetPool(provider: string): boolean {
const entry = this.pools.get(provider);
if (!entry) return false;
entry.pool.shutdown();
this.pools.delete(provider);
return true;
}
/** Warm up a pool to a target session count */
async warmPool(provider: string, count: number): Promise<boolean> {
const entry = this.pools.get(provider);
if (!entry) return false;
await entry.pool.warmUp(count);
return true;
}
/** Count of registered pools */
get size(): number {
return this.pools.size;
}
}
/** Singleton global pool registry */
export const PoolRegistry = new PoolRegistryImpl();

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/**
* Session — State machine for one pool session
*
* Lifecycle:
* active ──(429)──▶ cooldown ──(timeout)──▶ active
* active ──(5xx)──▶ dead ──(pruned)──▶ removed
* active ──(TTL)──▶ replaced with fresh session
*
* Each session tracks:
* - Fingerprint (UA + headers for one browser identity)
* - Request metrics (total, success, fail, inflight)
* - Cooldown state (exponential backoff on rate limits)
*/
import { type Fingerprint, type SessionStatus } from "./types.ts";
export class Session {
readonly id: string;
readonly fingerprint: Fingerprint;
readonly createdAt: number;
status: SessionStatus = "active";
inflight = 0;
totalRequests = 0;
successfulRequests = 0;
failedRequests = 0;
consecutiveFails = 0;
cooldownUntil = 0;
lastUsedAt = 0;
constructor(
fingerprint: Fingerprint,
private readonly cooldownBase: number,
private readonly cooldownMax: number,
private readonly cooldownJitter: number,
) {
this.id = `sess-${fingerprint.id}-${Date.now().toString(36)}`;
this.fingerprint = fingerprint;
this.createdAt = Date.now();
}
/** Whether this session can accept requests right now */
get isAvailable(): boolean {
if (this.status === "dead") return false;
if (this.status === "cooldown") {
if (Date.now() >= this.cooldownUntil) {
// Auto-recover from cooldown
this.status = "active";
this.consecutiveFails = 0;
return true;
}
return false;
}
return true;
}
/** Mark a successful request */
markSuccess(): void {
this.successfulRequests++;
this.consecutiveFails = 0;
}
/** Enter cooldown with exponential backoff */
markCooldown(): void {
this.consecutiveFails++;
const base = Math.min(
this.cooldownBase * Math.pow(2, this.consecutiveFails - 1),
this.cooldownMax,
);
const jitter = Math.random() * this.cooldownJitter;
this.cooldownUntil = Date.now() + base + jitter;
this.status = "cooldown";
}
/** Mark session as dead (non-recoverable error) */
markDead(): void {
this.status = "dead";
}
/** Increment inflight counter and mark as used */
acquire(): void {
this.inflight++;
this.totalRequests++;
this.lastUsedAt = Date.now();
}
/** Decrement inflight counter */
release(): void {
this.inflight = Math.max(0, this.inflight - 1);
}
/** Milliseconds remaining in cooldown */
get cooldownRemaining(): number {
if (this.status !== "cooldown") return 0;
return Math.max(0, this.cooldownUntil - Date.now());
}
/** Age in milliseconds */
get age(): number {
return Date.now() - this.createdAt;
}
/** Build headers for this session's fingerprint */
buildHeaders(extra?: Record<string, string>): Record<string, string> {
const headers: Record<string, string> = {
"Content-Type": "application/json",
Accept: "application/json, text/plain, */*",
"Accept-Language": this.fingerprint.acceptLanguage ?? "en-US,en;q=0.9",
"User-Agent": this.fingerprint.userAgent,
...extra,
};
if (this.fingerprint.secChUa) {
headers["Sec-CH-UA"] = this.fingerprint.secChUa;
headers["Sec-CH-UA-Mobile"] = this.fingerprint.secChUaMobile ?? "?0";
headers["Sec-CH-UA-Platform"] = this.fingerprint.secChUaPlatform ?? '"Windows"';
}
return headers;
}
}

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/**
* SessionFactory — Creates initialized Session instances
*
* For zero-auth providers (Pollinations, Puter): just assigns a fingerprint.
* For cookie-based providers (ChatGPT Web, DeepSeek Web): would launch
* headless Playwright, solve Turnstile, and extract cookies.
*
* Currently only zero-auth is implemented. Cookie-based provider support
* is planned for Phase 3.
*/
import { FingerprintRotator } from "./fingerprintRotator.ts";
import { Session } from "./session.ts";
import type { PoolConfig } from "./types.ts";
export class SessionFactory {
private rotator = new FingerprintRotator();
constructor(private config: PoolConfig) {}
/**
* Create a new session with the next available fingerprint.
* For zero-auth providers, this is a lightweight operation
* (just picks a fingerprint). For cookie-based providers this
* would involve Playwright browser automation.
*/
createSession(): Session {
const fingerprint = this.rotator.random();
return new Session(
fingerprint,
this.config.cooldownBase,
this.config.cooldownMax,
this.config.cooldownJitter,
);
}
/** Reset the fingerprint rotator (e.g., after config change) */
resetRotator(): void {
this.rotator.reset();
}
/** Number of available fingerprint profiles */
get profileCount(): number {
return this.rotator.count;
}
/** Build headers from session fingerprint */
buildHeaders(
session: Session,
extra?: Record<string, string>,
): Record<string, string> {
return session.buildHeaders(extra);
}
}

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/**
* SessionPool — Pool manager for anonymous web sessions
*
* Manages N sessions across N browser fingerprints, distributing requests
* round-robin to avoid rate-limiting any single "browser identity."
*
* Key behaviors:
* - acquire(): Returns the next available session (round-robin)
* - reportSuccess(session): Updates metrics, marks session healthy
* - reportFailure(session, status): Cooldown on 429, dead on 5xx
* - Scalability: Round-robin across sessions prevents one session from
* being overused while others sit idle.
* - Auto-heal: Sessions in cooldown auto-recover after the backoff window.
* - Self-repair: Dead sessions are replaced on next acquire if below maxSessions.
* - Thread-safe for concurrent request patterns (each acquire/release pair
* is atomic within one async flow).
*
* Usage:
* const pool = new SessionPool("pollinations", poolConfig, factory);
* await pool.ensureMinSessions();
* const session = pool.acquire();
* try {
* const res = await fetch(url, { headers: session.buildHeaders() });
* if (!res.ok && res.status === 429) pool.reportCooldown(session);
* else pool.reportSuccess(session);
* } catch { pool.reportDead(session); }
* finally { session.release(); }
*/
import { type EventEmitter } from "node:events";
import { createHash, randomUUID } from "node:crypto";
import { setTimeout as sleep } from "node:timers/promises";
import { Session } from "./session.ts";
import { SessionFactory } from "./sessionFactory.ts";
import {
type PoolConfig,
type PoolSessionDetail,
type PoolStats,
DEFAULT_POOL_CONFIG,
} from "./types.ts";
export class SessionPool {
readonly provider: string;
readonly poolId: string;
readonly createdAt: number;
private sessions: Session[] = [];
private index = 0;
private config: PoolConfig;
private factory: SessionFactory;
// Aggregate stats
totalRequests = 0;
successfulRequests = 0;
rate429count = 0;
otherErrors = 0;
// Track throughput
private startTime: number = Date.now();
private lastLog = 0;
constructor(
provider: string,
config?: Partial<PoolConfig>,
factory?: SessionFactory,
) {
this.provider = provider;
this.poolId = `pool-${provider}-${Date.now().toString(36)}`;
this.createdAt = Date.now();
this.config = { ...DEFAULT_POOL_CONFIG, ...config };
this.factory = factory ?? new SessionFactory(this.config);
}
// ─── Pool Lifecycle ──────────────────────────────────────────────────
/** Ensure the pool has at least minSessions ready */
async ensureMinSessions(): Promise<void> {
const needed = this.config.minSessions - this.sessions.length;
if (needed <= 0) return;
const promises: Promise<Session>[] = [];
for (let i = 0; i < needed; i++) {
promises.push(Promise.resolve(this.createSession()));
}
await Promise.allSettled(promises);
}
/** Warm up the pool to a specific size (bypasses minSessions limit) */
async warmUp(count: number): Promise<void> {
const target = Math.min(count, this.config.maxSessions);
const needed = target - this.sessions.length;
if (needed <= 0) return;
const promises: Promise<Session>[] = [];
for (let i = 0; i < needed; i++) {
promises.push(Promise.resolve(this.createSession()));
}
await Promise.allSettled(promises);
}
/** Graceful shutdown — mark all sessions dead */
async shutdown(): Promise<void> {
for (const s of this.sessions) {
s.markDead();
}
this.sessions = [];
}
// ─── Acquire / Release ───────────────────────────────────────────────
/**
* Acquire the next available session (round-robin with availability check).
* Returns null if no sessions are available (all on cooldown/dead).
*/
acquire(): Session | null {
// First pass: try round-robin from current index
if (this.sessions.length === 0) return null;
const startIdx = this.index % this.sessions.length;
for (let i = 0; i < this.sessions.length; i++) {
const idx = (startIdx + i) % this.sessions.length;
const session = this.sessions[idx];
if (session.isAvailable) {
// Skip sessions that hit max inflight limit (safety valve)
// For anonymous web providers we allow high concurrency per session
this.index = (idx + 1) % this.sessions.length;
session.acquire();
this.totalRequests++;
return session;
}
}
// No ready sessions — try to create a new one if under max
if (this.sessions.length < this.config.maxSessions) {
const session = this.createSession();
session.acquire();
this.totalRequests++;
return session;
}
// Last resort: wait for the nearest cooldown to expire (caller should retry)
return null;
}
/**
* Report a successful request. Updates metrics pool-wide and per-session.
*/
reportSuccess(session: Session): void {
session.markSuccess();
this.successfulRequests++;
}
/**
* Report a rate-limit (429). Puts the session into exponential-backoff cooldown.
*/
reportCooldown(session: Session): void {
session.markCooldown();
this.rate429count++;
this.maybeLog();
}
/**
* Report a non-recoverable error. Marks session as dead.
*/
reportDead(session: Session): void {
session.markDead();
this.otherErrors++;
}
// ─── Health / Stats ──────────────────────────────────────────────────
/** Count of available (active, not in cooldown) sessions */
get availableCount(): number {
return this.sessions.filter((s) => s.isAvailable).length;
}
/** Number of sessions currently in cooldown */
get cooldownCount(): number {
return this.sessions.filter((s) => s.status === "cooldown").length;
}
/** Number of dead sessions */
get deadCount(): number {
return this.sessions.filter((s) => s.status === "dead").length;
}
/** Total sessions managed */
get totalCount(): number {
return this.sessions.length;
}
/** Current throughput in req/s */
get currentThroughput(): number {
const elapsed = (Date.now() - this.startTime) / 1000;
return elapsed > 0 ? this.totalRequests / elapsed : 0;
}
/** Snapshot for dashboard/API */
getStats(): PoolStats {
const elapsed = (Date.now() - this.startTime) / 1000;
return {
provider: this.provider,
sessions: {
total: this.sessions.length,
active: this.availableCount,
cooldown: this.cooldownCount,
dead: this.deadCount,
},
requests: {
total: this.totalRequests,
success: this.successfulRequests,
rate429: this.rate429count,
otherErrors: this.otherErrors,
},
throughput: this.currentThroughput.toFixed(1),
successRate:
this.totalRequests > 0
? ((this.successfulRequests / this.totalRequests) * 100).toFixed(1)
: "100.0",
elapsed: elapsed.toFixed(0),
};
}
/** Per-session details */
getSessionDetails(): PoolSessionDetail[] {
return this.sessions.map((s) => ({
id: s.id,
fingerprint: s.fingerprint.id,
status: s.status,
totalRequests: s.totalRequests,
successfulRequests: s.successfulRequests,
successRate:
s.totalRequests > 0
? ((s.successfulRequests / s.totalRequests) * 100).toFixed(1)
: "100.0",
inflight: s.inflight,
cooldownRemaining: s.cooldownRemaining > 0
? `${(s.cooldownRemaining / 1000).toFixed(1)}s`
: "0s",
age: `${(s.age / 1000).toFixed(0)}s`,
}));
}
/** As acquire(), but blocks until a session is available */
async acquireBlocking(timeoutMs = 10_000): Promise<Session> {
const deadline = Date.now() + timeoutMs;
// Fast path
const fast = this.acquire();
if (fast) return fast;
// Wait-loop with backoff (50ms → 200ms)
let delay = 50;
while (Date.now() < deadline) {
await sleep(delay);
const session = this.acquire();
if (session) return session;
delay = Math.min(delay * 2, 200);
}
throw new Error(
`[SessionPool:${this.provider}] No session available after ${timeoutMs}ms timeout`,
);
}
/** As acquireBlocking(), but accepts arbitrary function to wrap */
async executeWithSession<T>(
fn: (session: Session) => Promise<T>,
timeoutMs = 10_000,
): Promise<T> {
const session = await this.acquireBlocking(timeoutMs);
try {
const result = await fn(session);
return result;
} finally {
session.release();
}
}
// ─── Internal ────────────────────────────────────────────────────────
/** Create and register a new session */
private createSession(): Session {
const session = this.factory.createSession();
this.sessions.push(session);
return session;
}
/** Periodic log of pool health (every 5s) */
private maybeLog(): void {
const now = Date.now();
if (now - this.lastLog < 5_000) return;
this.lastLog = now;
const stats = this.getStats();
if (stats.requests.total % 50 === 0) {
// Rate-limited to avoid log spam
}
}
/** Remove dead sessions (call periodically for reclamation */
pruneDeadSessions(): void {
const before = this.sessions.length;
this.sessions = this.sessions.filter((s) => s.status !== "dead");
// If we pruned sessions, report
if (this.sessions.length < before && this.sessions.length < this.config.minSessions) {
this.ensureMinSessions();
}
}
}

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/**
* Session Pool — Type Definitions
*
* Core types for the anonymous session pool system:
* SessionPool → manages N sessions, each with a unique browser fingerprint
* Fingerprint → UA + headers for one browser-like identity
* Session → state machine tracking one session through its lifecycle
* PoolConfig → hot-reloadable pool parameters
* PoolStats → real-time pool health snapshot
*/
// ─── Fingerprint Types ─────────────────────────────────────────────────────
export interface Fingerprint {
id: string;
userAgent: string;
acceptLanguage: string;
secChUa?: string;
secChUaPlatform?: string;
secChUaMobile?: string;
}
export type FingerprintProfile = Fingerprint;
// ─── Session Types ─────────────────────────────────────────────────────────
export type SessionStatus = "active" | "cooldown" | "dead";
export interface SessionState {
id: string;
fingerprint: Fingerprint;
status: SessionStatus;
inflight: number;
totalRequests: number;
successfulRequests: number;
failedRequests: number;
consecutiveFails: number;
cooldownUntil: number;
createdAt: number;
lastUsedAt: number;
}
export interface SessionResult {
status: "ok" | "rate_limited" | "dead" | "error";
}
// ─── Pool Types ────────────────────────────────────────────────────────────
export interface PoolConfig {
minSessions: number;
maxSessions: number;
cooldownBase: number; // ms, default 1000
cooldownMax: number; // ms, default 30000
cooldownJitter: number; // ms, default 5000
requestTimeout: number; // ms, default 30000
requestJitter: number; // ms, default 50
}
export interface PoolStats {
provider: string;
sessions: {
total: number;
active: number;
cooldown: number;
dead: number;
};
requests: {
total: number;
success: number;
rate429: number;
otherErrors: number;
};
throughput: string; // req/s
successRate: string; // percentage
elapsed: string;
}
export interface PoolSessionDetail {
id: string;
fingerprint: string;
status: SessionStatus;
totalRequests: number;
successfulRequests: number;
successRate: string;
inflight: number;
cooldownRemaining: string;
age: string;
}
// ─── Defaults ──────────────────────────────────────────────────────────────
export const DEFAULT_POOL_CONFIG: PoolConfig = {
minSessions: 6,
maxSessions: 20,
cooldownBase: 1_000,
cooldownMax: 30_000,
cooldownJitter: 5_000,
requestTimeout: 30_000,
requestJitter: 50,
};

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/**
* WebExecutorWrapper — Wraps any web executor with session pool support
*
* This is the integration bridge between the session pool and OmniRoute's
* executor system. It intercepts the fetch() call to add session-pool
* headers (fingerprint-based User-Agent, Sec-CH-UA, etc.) and handles
* 429/5xx responses with pool-level cooldown management.
*
* Future: For cookie-based providers (ChatGPT Web, DeepSeek Web, etc.)
* the wrapper will also inject cookies from the Playwright-authenticated
* session.
*/
import { Session } from "./session.ts";
import { SessionPool } from "./sessionPool.ts";
export interface WebExecutorRequest {
url: string;
method?: string;
headers?: Record<string, string>;
body?: string;
signal?: AbortSignal;
[key: string]: unknown;
}
export interface WebExecutorResponse {
status: number;
statusText?: string;
headers?: Record<string, string>;
body: string;
ok: boolean;
[key: string]: unknown;
}
export interface WebExecutorFn {
(req: WebExecutorRequest): Promise<WebExecutorResponse>;
}
/**
* Decorate a web executor function with session pool support.
*
* Before the underlying executor fires:
* 1. Acquires a session from the pool (reusable, fingerprint-isolated)
* 2. Merges session headers (UA + Sec-CH-UA) into the request
* 3. Handles 429 → pool cooldown, 5xx → session death
*
* For zero-auth providers like Pollinations, Puter, etc. this is all
* that's needed for "truly unlimited" — the fingerprint rotation alone
* defeats burst-based rate limiting.
*/
export function withSessionPool(
executor: WebExecutorFn,
pool: SessionPool,
options?: {
/** When true, wraps the response body for error handling */
wrapResponse?: boolean;
},
): WebExecutorFn {
const wrapResponse = options?.wrapResponse ?? true;
return async (req: WebExecutorRequest): Promise<WebExecutorResponse> => {
// Acquire session from pool (blocking with backoff)
let session: Session | null = null;
try {
session = await pool.acquireBlocking();
} catch (err) {
return {
status: 503,
statusText: "Service Unavailable",
body: JSON.stringify({
error: "session_pool_exhausted",
message: `[SessionPool:${pool.provider}] ${(err as Error).message}`,
}),
ok: false,
headers: {},
};
}
try {
// Build request with session fingerprint headers
const sessionHeaders = session.buildHeaders(req.headers);
const poolReq: WebExecutorRequest = {
...req,
headers: sessionHeaders,
};
// Execute the underlying web request
const res = await executor(poolReq);
// Handle response status
if (res.status === 429) {
pool.reportCooldown(session);
if (wrapResponse) {
return {
...res,
body: JSON.stringify({
error: "pool_rate_limited",
message: `[SessionPool:${pool.provider}] Rate limited, session ${session.id} in cooldown`,
}),
};
}
return res;
}
if (res.status >= 500) {
pool.reportDead(session);
return res;
}
// Success
pool.reportSuccess(session);
pool.totalRequests++;
return res;
} catch (err) {
// Network error — cooldown, not dead (may be transient)
pool.reportCooldown(session);
return {
status: 502,
statusText: "Bad Gateway",
body: JSON.stringify({
error: "pool_network_error",
message: (err as Error).message,
}),
ok: false,
headers: {},
};
} finally {
session.release();
}
};
}

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#!/usr/bin/env node --import tsx/esm
/**
* PoC: SessionPool + FingerprintRotator × OpenCode Free
* =======================================================
*
* Demonstrates that rotating browser fingerprints across sessions
* defeats burst rate-limiting on the OpenCode Free public endpoint.
*
* Run:
* node --import tsx/esm tests/poc/session-pool-opencode-poc.ts
*
* Output: TAP-style results + summary table.
*
* For a "no-pool" baseline, set BASELINE=1
* BASELINE=1 node --import tsx/esm tests/poc/session-pool-opencode-poc.ts
*/
import { setTimeout as sleep } from "node:timers/promises";
import { SessionPool } from "../../open-sse/services/sessionPool/sessionPool.ts";
import { FingerprintRotator } from "../../open-sse/services/sessionPool/fingerprintRotator.ts";
import type { PoolConfig } from "../../open-sse/services/sessionPool/types.ts";
import { DEFAULT_POOL_CONFIG } from "../../open-sse/services/sessionPool/types.ts";
// ─── Config ─────────────────────────────────────────────────────────────────
import { readFileSync } from "node:fs";
import { homedir } from "node:os";
import path from "node:path";
const OPENCODE_CHAT_URL = "https://opencode.ai/zen/v1/chat/completions";
const USE_AUTH_KEY = process.env.USE_AUTH_KEY || "";
const USE_POOL = !process.env.BASELINE;
function getOpencodeApiKey(): string {
if (USE_AUTH_KEY) return USE_AUTH_KEY;
try {
const authPath = path.join(homedir(), ".local", "share", "opencode", "auth.json");
const raw = readFileSync(authPath, "utf8");
const auth = JSON.parse(raw);
return auth?.opencode?.key ?? "";
} catch {
return "";
}
}
const API_KEY = getOpencodeApiKey();
const FAST_CONFIG: PoolConfig = {
...DEFAULT_POOL_CONFIG,
cooldownBase: 100,
cooldownMax: 1000,
cooldownJitter: 50,
minSessions: 3,
maxSessions: 10,
};
const TEST_PROMPT = "Say 'ok' and nothing else.";
const REQUEST_COUNT = 30;
const CONCURRENCY = 3;
const ROUNDS = 3; // how many times to repeat the batch
// ─── Helpers ─────────────────────────────────────────────────────────────────
function now(): string {
return new Date().toISOString().slice(11, 19);
}
function divider(title: string): void {
console.log(`\n# ${"━".repeat(60)}`);
console.log(`# ${title}`);
console.log(`# ${"━".repeat(60)}`);
}
interface AttemptResult {
ok: boolean;
status: number | string;
latencyMs: number;
fingerprintId?: string;
model?: string;
}
// ─── Pool-based approach ─────────────────────────────────────────────────────
async function runWithPool(): Promise<AttemptResult[]> {
const results: AttemptResult[] = [];
const pool = new SessionPool("opencode-poc", FAST_CONFIG);
await pool.warmUp(FAST_CONFIG.minSessions);
console.log(`# Pool warmed: ${pool.totalCount} sessions, ${pool.availableCount} available`);
for (let round = 1; round <= ROUNDS; round++) {
console.log(`\n# === Round ${round}/${ROUNDS} (${REQUEST_COUNT} sequential requests) ===`);
for (let i = 0; i < REQUEST_COUNT; i++) {
const session = pool.acquire();
if (!session) {
console.log(`# [${now()}] req ${i + 1}: NO SESSION AVAILABLE (all on cooldown)`);
results.push({ ok: false, status: "no-session", latencyMs: 0 });
await sleep(200); // backoff before retry
continue;
}
const fpId = session.fingerprint.id;
const poolHeaders: Record<string, string> = {
"Content-Type": "application/json",
Accept: "text/event-stream",
};
if (API_KEY) {
poolHeaders["Authorization"] = `Bearer ${API_KEY}`;
}
const headers = session.buildHeaders(poolHeaders);
const body = JSON.stringify({
model: "deepseek-v4-flash-free",
messages: [{ role: "user", content: TEST_PROMPT }],
stream: false,
});
const start = performance.now();
try {
const res = await fetch(OPENCODE_CHAT_URL, {
method: "POST",
headers,
body,
signal: AbortSignal.timeout(15_000),
});
const latency = Math.round(performance.now() - start);
const status = res.status;
if (status === 429) {
pool.reportCooldown(session);
console.log(`# [${now()}] req ${i + 1} [${fpId}] 429 RATE LIMITED (${latency}ms) → cooldown`);
results.push({ ok: false, status, latencyMs: latency, fingerprintId: fpId });
} else if (status >= 500) {
pool.reportDead(session);
console.log(`# [${now()}] req ${i + 1} [${fpId}] ${status} SERVER ERROR (${latency}ms) → dead`);
results.push({ ok: false, status, latencyMs: latency, fingerprintId: fpId });
} else if (status === 200) {
const text = await res.text();
let model = "?";
try {
const json = JSON.parse(text);
model = json.model ?? json?.choices?.[0]?.message?.content?.slice(0, 20) ?? "?";
} catch { /* ignore parse errors */ }
pool.reportSuccess(session);
console.log(`# [${now()}] req ${i + 1} [${fpId}] 200 OK (${latency}ms) model=${model}`);
results.push({ ok: true, status: 200, latencyMs: latency, fingerprintId: fpId, model });
} else {
console.log(`# [${now()}] req ${i + 1} [${fpId}] ${status} UNEXPECTED (${latency}ms)`);
results.push({ ok: false, status, latencyMs: latency, fingerprintId: fpId });
}
} catch (err: any) {
const latency = Math.round(performance.now() - start);
const errMsg = err?.name === "TimeoutError" ? "TIMEOUT" : err?.message?.slice(0, 60) ?? String(err);
console.log(`# [${now()}] req ${i + 1} [${fpId}] ERROR: ${errMsg} (${latency}ms)`);
pool.reportDead(session);
results.push({ ok: false, status: `error:${errMsg}`, latencyMs: latency, fingerprintId: fpId });
} finally {
session.release();
}
// Small jitter between requests to avoid overwhelming
await sleep(50 + Math.random() * 100);
}
// Print pool stats after each round
const stats = pool.getStats();
console.log(`\n# Pool after round ${round}:`);
console.log(`# sessions: ${stats.sessions.active} active, ${stats.sessions.cooldown} cooldown, ${stats.sessions.dead} dead`);
console.log(`# requests: ${stats.requests.total} total, ${stats.requests.success} success`);
console.log(`# rate-429: ${stats.requests.rate429}, errors: ${stats.requests.otherErrors}`);
// Let pool recover between rounds
if (round < ROUNDS) {
console.log(`# Waiting 2s for cooldown recovery before next round...`);
await sleep(2000);
}
}
await pool.shutdown();
return results;
}
// ─── Baseline (no pool) ──────────────────────────────────────────────────────
async function runBaseline(): Promise<AttemptResult[]> {
const results: AttemptResult[] = [];
const rotator = new FingerprintRotator();
for (let round = 1; round <= ROUNDS; round++) {
console.log(`\n# === Round ${round}/${ROUNDS} (${REQUEST_COUNT} requests, same fingerprint) ===`);
// Use the same fingerprint for the entire round (no session rotation = baseline)
const fp = rotator.next();
const headers: Record<string, string> = {
"Content-Type": "application/json",
Accept: "text/event-stream",
"User-Agent": fp.userAgent,
"Accept-Language": fp.acceptLanguage ?? "en-US,en;q=0.9",
};
if (API_KEY) {
headers["Authorization"] = `Bearer ${API_KEY}`;
}
if (fp.secChUa) {
headers["Sec-CH-UA"] = fp.secChUa;
headers["Sec-CH-UA-Mobile"] = fp.secChUaMobile ?? "?0";
headers["Sec-CH-UA-Platform"] = fp.secChUaPlatform ?? '"Windows"';
}
console.log(`# Using fingerprint: ${fp.id}`);
for (let i = 0; i < REQUEST_COUNT * 1.5; i++) {
const body = JSON.stringify({
model: "deepseek-v4-flash-free",
messages: [{ role: "user", content: TEST_PROMPT }],
stream: false,
});
const start = performance.now();
try {
const res = await fetch(OPENCODE_CHAT_URL, {
method: "POST",
headers,
body,
signal: AbortSignal.timeout(15_000),
});
const latency = Math.round(performance.now() - start);
const status = res.status;
if (status === 200) {
console.log(`# [${now()}] req ${i + 1} 200 OK (${latency}ms)`);
results.push({ ok: true, status, latencyMs: latency, fingerprintId: fp.id });
} else if (status === 429) {
console.log(`# [${now()}] req ${i + 1} 429 RATE LIMITED (${latency}ms) — backing off 3s`);
results.push({ ok: false, status, latencyMs: latency, fingerprintId: fp.id });
await sleep(3000);
} else {
console.log(`# [${now()}] req ${i + 1} ${status} (${latency}ms)`);
results.push({ ok: false, status, latencyMs: latency, fingerprintId: fp.id });
}
} catch (err: any) {
const latency = Math.round(performance.now() - start);
const errMsg = err?.name === "TimeoutError" ? "TIMEOUT" : err?.message?.slice(0, 60) ?? String(err);
console.log(`# [${now()}] req ${i + 1} ERROR: ${errMsg} (${latency}ms)`);
results.push({ ok: false, status: `error:${errMsg}`, latencyMs: latency, fingerprintId: fp.id });
}
await sleep(100 + Math.random() * 200);
}
}
return results;
}
// ─── Report ──────────────────────────────────────────────────────────────────
function printReport(results: AttemptResult[], label: string): void {
const total = results.length;
const ok = results.filter((r) => r.ok).length;
const rateLimited = results.filter((r) => r.status === 429).length;
const serverErrors = results.filter((r) => typeof r.status === "number" && r.status >= 500).length;
const timeouts = results.filter((r) => String(r.status).includes("TIMEOUT")).length;
const noSessions = results.filter((r) => r.status === "no-session").length;
const other = total - ok - rateLimited - serverErrors - timeouts - noSessions;
const latencies = results.filter((r) => r.latencyMs > 0).map((r) => r.latencyMs);
const avgLatency = latencies.length > 0 ? Math.round(latencies.reduce((a, b) => a + b, 0) / latencies.length) : 0;
const sorted = [...latencies].sort((a, b) => a - b);
const p50 = sorted[Math.floor(sorted.length * 0.5)] ?? 0;
const p95 = sorted[Math.floor(sorted.length * 0.95)] ?? 0;
const uniqueFps = new Set(results.filter((r) => r.fingerprintId).map((r) => r.fingerprintId));
console.log(`\n${"━".repeat(70)}`);
console.log(` 📊 REPORT: ${label}`);
console.log(`${"━".repeat(70)}`);
console.log(` Total requests: ${total}`);
console.log(` ✅ Success (200): ${ok} (${(ok / total * 100).toFixed(1)}%)`);
console.log(` ⏳ Rate limited: ${rateLimited}`);
console.log(` 💀 Server errors: ${serverErrors}`);
console.log(` ⌛ Timeouts: ${timeouts}`);
console.log(` ❌ No sessions: ${noSessions}`);
console.log(` ? Other: ${other}`);
console.log(` ───────────────────────────`);
console.log(` Avg latency: ${avgLatency}ms`);
console.log(` p50 latency: ${p50}ms`);
console.log(` p95 latency: ${p95}ms`);
console.log(` Unique fingerprints: ${uniqueFps.size}`);
console.log(`${"━".repeat(70)}`);
}
// ─── Main ────────────────────────────────────────────────────────────────────
async function main(): Promise<void> {
const keyMasked = API_KEY ? `${API_KEY.slice(0, 8)}...${API_KEY.slice(-4)}` : "NONE";
console.log(`# ═══════════════════════════════════════════════════════════════`);
console.log(`# PoC: SessionPool × OpenCode Free`);
console.log(`# Mode: ${USE_POOL ? "WITH session pool (fingerprint rotation)" : "BASELINE (single fingerprint)"}`);
console.log(`# Endpoint: ${OPENCODE_CHAT_URL}`);
console.log(`# Auth: ${API_KEY ? `YES (key: ${keyMasked})` : "NO (anonymous)"}`);
console.log(`# Requests per round: ${REQUEST_COUNT} × ${ROUNDS} rounds`);
console.log(`# ═══════════════════════════════════════════════════════════════`);
let results: AttemptResult[];
if (USE_POOL) {
results = await runWithPool();
printReport(results, "SessionPool + FingerprintRotator");
} else {
results = await runBaseline();
printReport(results, "Baseline (single fingerprint, no pool)");
}
console.log(`\n# PoC complete.`);
}
main().catch((err) => {
console.error("PoC failed:", err);
process.exit(1);
});

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import { describe, it, beforeEach, afterEach } from "node:test";
import assert from "node:assert/strict";
import { setTimeout as sleep } from "node:timers/promises";
import { SessionPool } from "../../open-sse/services/sessionPool/sessionPool.ts";
import { Session } from "../../open-sse/services/sessionPool/session.ts";
import { SessionFactory } from "../../open-sse/services/sessionPool/sessionFactory.ts";
import { FingerprintRotator } from "../../open-sse/services/sessionPool/fingerprintRotator.ts";
import { PoolRegistry } from "../../open-sse/services/sessionPool/poolRegistry.ts";
import type { PoolConfig } from "../../open-sse/services/sessionPool/types.ts";
import { DEFAULT_POOL_CONFIG } from "../../open-sse/services/sessionPool/types.ts";
// ─── Fast config for tests ─────────────────────────────────────────────────
const FAST_CONFIG: PoolConfig = {
...DEFAULT_POOL_CONFIG,
cooldownBase: 50,
cooldownMax: 200,
cooldownJitter: 10,
};
// ─── FingerprintRotator ────────────────────────────────────────────────────
describe("FingerprintRotator", () => {
it("returns all distinct fingerprint profiles", () => {
const rotator = new FingerprintRotator();
const ids = new Set<string>();
const total = rotator.count;
for (let i = 0; i < total; i++) {
ids.add(rotator.next().id);
}
assert.equal(ids.size, total, `should have ${total} unique fingerprint IDs`);
});
it("rotates through fingerprints round-robin", () => {
const rotator = new FingerprintRotator();
const first = rotator.next();
const second = rotator.next();
assert.notEqual(first.id, second.id, "consecutive calls return different fingerprints");
});
it("wraps around after exhausting all profiles", () => {
const rotator = new FingerprintRotator();
const first = rotator.next();
for (let i = 0; i < 20; i++) rotator.next();
const wrapped = rotator.next();
// Should NOT return the same instance — it's a new iteration cycle
assert.ok(wrapped.userAgent.length > 0, "wrapped fingerprint has a user agent");
});
it("each fingerprint has valid UA and accept-language", () => {
const rotator = new FingerprintRotator();
for (let i = 0; i < 20; i++) {
const fp = rotator.next();
assert.ok(fp.userAgent.length > 10, `fp ${fp.id} has UA`);
assert.ok(fp.acceptLanguage.length > 0, `fp ${fp.id} has accept-language`);
}
});
});
// ─── Session ───────────────────────────────────────────────────────────────
describe("Session", () => {
let factory: SessionFactory;
let session: Session;
beforeEach(() => {
factory = new SessionFactory(FAST_CONFIG);
session = factory.createSession();
});
it("starts in active status", () => {
assert.equal(session.status, "active");
assert.equal(session.isAvailable, true);
});
it("acquire increments inflight and totalRequests", () => {
session.acquire();
assert.equal(session.inflight, 1);
assert.equal(session.totalRequests, 1);
});
it("release decrements inflight", () => {
session.acquire();
session.release();
assert.equal(session.inflight, 0);
assert.equal(session.isAvailable, true);
});
it("markCooldown transitions to cooldown with backoff", () => {
session.acquire();
session.markSuccess();
session.release();
session.markCooldown();
assert.equal(session.status, "cooldown");
assert.ok(session.cooldownRemaining > 0, "cooldownRemaining should be > 0");
});
it("markDead transitions to dead permanently", () => {
session.acquire(); // gives totalRequests >= 1
session.markDead();
assert.equal(session.status, "dead");
assert.equal(session.isAvailable, false);
assert.ok(session.totalRequests > 0);
});
it("markSuccess increments successfulRequests and resets consecutiveFails", () => {
session.markSuccess();
assert.equal(session.successfulRequests, 1);
assert.equal(session.consecutiveFails, 0);
});
it("markCooldown increments consecutiveFails", () => {
session.markCooldown();
session.markCooldown();
assert.equal(session.consecutiveFails, 2);
});
it("cooldown recovers after backoff window expires", { timeout: 5000 }, async () => {
session.markCooldown();
assert.equal(session.status, "cooldown");
assert.equal(session.isAvailable, false);
// Wait for cooldown to expire (base=50ms + jitter, should be well under 1s)
const deadline = Date.now() + 2000;
while (Date.now() < deadline) {
if (session.isAvailable) break;
await sleep(10);
}
assert.equal(session.isAvailable, true, "session should recover after cooldown");
assert.equal(session.status, "active", "status should reset to active after cooldown");
});
it("age returns elapsed time since creation", async () => {
const startAge = session.age;
await sleep(10);
assert.ok(session.age > startAge, "age should increase over time");
});
});
// ─── SessionFactory ────────────────────────────────────────────────────────
describe("SessionFactory", () => {
it("creates sessions with unique IDs", () => {
const factory = new SessionFactory(FAST_CONFIG);
const s1 = factory.createSession();
const s2 = factory.createSession();
assert.notEqual(s1.id, s2.id);
});
it("creates sessions with different fingerprints", () => {
const factory = new SessionFactory(FAST_CONFIG);
const s1 = factory.createSession();
const s2 = factory.createSession();
assert.notEqual(s1.fingerprint.id, s2.fingerprint.id);
});
it("uses custom FingerprintRotator if provided", () => {
const rotator = new FingerprintRotator();
const factory = new SessionFactory(FAST_CONFIG, rotator);
const s = factory.createSession();
assert.ok(s.fingerprint.id.length > 0);
});
});
// ─── SessionPool ───────────────────────────────────────────────────────────
describe("SessionPool", () => {
let pool: SessionPool;
beforeEach(() => {
pool = new SessionPool("test-provider", FAST_CONFIG);
});
afterEach(() => {
pool.shutdown();
});
it("starts with 0 sessions", () => {
assert.equal(pool.totalCount, 0);
assert.equal(pool.availableCount, 0);
});
it("ensureMinSessions creates the minimum", async () => {
await pool.ensureMinSessions();
assert.equal(pool.totalCount, FAST_CONFIG.minSessions);
});
it("warmUp creates up to the specified count", async () => {
await pool.warmUp(4);
assert.equal(pool.totalCount, 4);
});
it("warmUp respects maxSessions", async () => {
await pool.warmUp(999);
assert.equal(pool.totalCount, FAST_CONFIG.maxSessions);
});
it("acquire returns null when pool is empty", () => {
const s = pool.acquire();
assert.equal(s, null);
});
it("acquire returns a session after warmUp", async () => {
await pool.warmUp(3);
const s = pool.acquire();
assert.notEqual(s, null);
assert.equal(s!.inflight, 1);
});
it("acquire round-robins across sessions", async () => {
await pool.warmUp(3);
const ids = new Set<string>();
for (let i = 0; i < 6; i++) {
const s = pool.acquire();
assert.notEqual(s, null);
ids.add(s!.id);
s!.release();
}
// With 3 sessions and round-robin, we should visit all 3
assert.equal(ids.size, 3);
});
it("acquire skips sessions in cooldown", async () => {
await pool.warmUp(3);
const sessions = [pool.acquire()!, pool.acquire()!, pool.acquire()!];
// Put first 2 into cooldown
pool.reportCooldown(sessions[0]);
sessions[0].release();
pool.reportCooldown(sessions[1]);
sessions[1].release();
// Third is still active, release it
pool.reportSuccess(sessions[2]);
sessions[2].release();
// Acquire should skip sessions 0 and 1 (cooldown) and give us session 2
const s = pool.acquire();
assert.notEqual(s, null);
assert.equal(s!.id, sessions[2].id);
s!.release();
});
it("reportCooldown increments rate429count", async () => {
await pool.warmUp(1);
const s = pool.acquire()!;
pool.reportCooldown(s);
s.release();
assert.equal(pool.rate429count, 1);
assert.equal(pool.cooldownCount, 1);
});
it("reportDead increments otherErrors", async () => {
await pool.warmUp(1);
const s = pool.acquire()!;
pool.reportDead(s);
s.release();
assert.equal(pool.otherErrors, 1);
assert.equal(pool.deadCount, 1);
});
it("reportSuccess increments success counters", async () => {
await pool.warmUp(1);
const s = pool.acquire()!;
pool.reportSuccess(s);
s.release();
assert.equal(pool.totalRequests, 1);
assert.equal(pool.successfulRequests, 1);
});
it("getStats returns correct snapshot", async () => {
await pool.warmUp(3);
const s = pool.acquire()!;
pool.reportSuccess(s);
s.release();
const stats = pool.getStats();
assert.equal(stats.provider, "test-provider");
assert.equal(stats.sessions.total, 3);
assert.equal(stats.requests.success, 1);
assert.ok(Number.parseFloat(stats.successRate) > 0);
});
it("getSessionDetails returns per-session info", async () => {
await pool.warmUp(2);
const details = pool.getSessionDetails();
assert.equal(details.length, 2);
assert.ok(details[0].fingerprint.length > 0);
assert.equal(details[0].inflight, 0);
});
it("acquireBlocking eventually returns a session after cooldown expires", { timeout: 5000 }, async () => {
await pool.warmUp(1);
const s = pool.acquire()!;
// Put it into cooldown
pool.reportCooldown(s);
s.release();
// Now the only session is in cooldown, but should recover quickly (50ms base)
const acquired = await pool.acquireBlocking(3000);
assert.notEqual(acquired, null);
assert.equal(acquired.isAvailable, true);
acquired.release();
});
it("executeWithSession runs a function with a session", { timeout: 5000 }, async () => {
await pool.warmUp(2);
const result = await pool.executeWithSession(async (s) => {
return `session-${s.id}`;
}, 1000);
assert.ok((result as string).startsWith("session-"));
});
it("pruneDeadSessions removes dead sessions and replenishes", async () => {
await pool.warmUp(3);
const s = pool.acquire()!;
pool.reportDead(s);
s.release();
assert.equal(pool.deadCount, 1);
pool.pruneDeadSessions();
// Dead session removed, and ensureMinSessions replenished
assert.equal(pool.totalCount, FAST_CONFIG.minSessions);
});
it("shutdown marks all sessions dead", async () => {
await pool.warmUp(3);
await pool.shutdown();
assert.equal(pool.totalCount, 0);
});
});
// ─── PoolRegistry ──────────────────────────────────────────────────────────
describe("PoolRegistry", () => {
let pool: SessionPool;
beforeEach(() => {
// Clean slate
const providers = PoolRegistry.listProviders();
for (const p of providers) PoolRegistry.resetPool(p);
pool = new SessionPool("test-provider", FAST_CONFIG);
});
afterEach(() => {
pool.shutdown();
PoolRegistry.resetPool("test-provider");
});
it("register adds a pool", () => {
PoolRegistry.register("test-provider", pool);
assert.equal(PoolRegistry.listProviders().includes("test-provider"), true);
});
it("getPool returns the registered pool", () => {
PoolRegistry.register("test-provider", pool);
assert.equal(PoolRegistry.getPool("test-provider"), pool);
});
it("getStats returns pool stats", () => {
PoolRegistry.register("test-provider", pool);
const stats = PoolRegistry.getStats("test-provider");
assert.notEqual(stats, null);
assert.equal(stats!.provider, "test-provider");
});
it("getStats returns null for unknown provider", () => {
assert.equal(PoolRegistry.getStats("nonexistent"), null);
});
it("getAllStats returns all pools", () => {
const pool2 = new SessionPool("second", FAST_CONFIG);
PoolRegistry.register("test-provider", pool);
PoolRegistry.register("second", pool2);
const all = PoolRegistry.getAllStats();
assert.equal(all.length, 2);
pool2.shutdown();
PoolRegistry.resetPool("second");
});
it("getSessionDetails returns session list", async () => {
await pool.warmUp(2);
PoolRegistry.register("test-provider", pool);
const details = PoolRegistry.getSessionDetails("test-provider");
assert.notEqual(details, null);
assert.equal(details!.length, 2);
});
it("getSessionDetails returns null for unknown provider", () => {
assert.equal(PoolRegistry.getSessionDetails("nonexistent"), null);
});
it("resetPool removes and shuts down the pool", () => {
PoolRegistry.register("test-provider", pool);
assert.equal(PoolRegistry.resetPool("test-provider"), true);
assert.equal(PoolRegistry.getPool("test-provider"), undefined);
});
it("resetPool returns false for unknown provider", () => {
assert.equal(PoolRegistry.resetPool("nonexistent"), false);
});
it("unregister removes a pool", () => {
PoolRegistry.register("test-provider", pool);
assert.equal(PoolRegistry.unregister("test-provider"), true);
assert.equal(PoolRegistry.getPool("test-provider"), undefined);
});
it("size reflects pool count", () => {
const prev = PoolRegistry.size;
PoolRegistry.register("test-provider", pool);
assert.equal(PoolRegistry.size, prev + 1);
});
});